Enlistment Requirements
Our requirements are fixed and non-negotiable. Remember your integrity.
- You must be at least 16 years of age.
- You must own a legal copy of Arma 3 and required DLC / modset.
- You must have a working microphone and stable internet connection.
- You must be able to follow instructions and work within a team.
- You must be willing to attend a structured training pipeline.
- You must be able to follow simple instructions whilst also thinking for yourself.
Remembering when to flick the switch between fun and serious is vital to enjoying your time here. There is a time for laughter and a time for left clicking.
Variety of Operations
Most of our operations are pre-placed and pre-planned. With the intervention of our Intelligence Officers, we are able to build a fun but challenging scenario for all sub-units during operations.
- Direct action and high-tempo raids.
- Special reconnaissance and overwatch tasks.
- Hostage rescue and personnel recovery.
- Counter-insurgency and stability operations.
- Conventional / Guerilla Warfare against matched and superior enemy forces.
Having sub-units with their own roles that are able to communicate and work together allows us to do a lot more than most units.
Training Pipeline
Our training pipeline is fixed and non-negotiable. We don't care if you have 3000 hours.
- BCT - Introduction to the unit, QoL setup, Keybinds and basic radios.
- RASP (Infantry) - For anyone on the ground, RASP is your next stage that covers all advanced infantry tactics.
- Team Med (Infantry) - For Rangers, you will undertake Team Med, an introduction to ACM, basic casualty stabilisation and triage.
- PIC (24th STS) - PJ's will undertake PIC, teaching them all the fine details and innerworkings of ACM. Walking drug dealers.
- SAQT - For the guys in the skys, you will partake in a short introduction to our airframes and demonstrate your skills.
Want to skip all the training pipelines and get to shooting things quicker? Go somewhere else.